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Old Jan 19, 2007, 02:38 AM // 02:38   #1
Pre-Searing Cadet
 
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Join Date: Jan 2007
Guild: Deranged Old Cows
Profession: E/R
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I cant take Screen Shots

Hale Shadow Staff of Warding(Gold)
11-22 Fire Dmg
Req 12 Spawning
Energy +10
+28 hp
7 armor vs elemental dmg
Reduces Deep Wound Duration 20% stacking

Shocking Oni Daggers of Fortitude(Gold)
7-17 Lightning Dmg
Req 12 Dagger Mastery
Dmg +15% vs Hexed Foes
+29 hp

Insightful PlagueBorn Staff of Fortitude(Gold)
10-20 Lightning Dmg
Req 11 Spawning
energy +15
+29 hp
Reduces Crippled Duration 20% Stacking

Furios Runic Hammer Of Hammer Mastery(Gold)
19-35 Blunt Dmg
Req 8 Hammer Mastery
Dmg +15% While Enchanted
Double Adrenaline on hit 10%
Hammer Mastery +1 19%

Barbed Flamberge of Shelter (Purple)
15-22 Slashing Dmg
Req 8 Swordmanship
Dmg 13% ^ 50
Armor +6 vs Physical Dmg
Lenghthens Bleeding 33%

Insightful Forbidden Staff(Gold)
11-22 Dark Dmg
Req 9 Blood Magic
Energy +10
Halves Skill Recharge of Spells 18%
Reduces Crippled Duration by 20%
Energy +4

Hale PlagueBorn Staff of Enchanting (Gold)
11-21 Earth Dmg
Req 9 Spawning Power
Energy +10
Halves Skill Recharge of Spells 18%
Havles Cast Time of Spells 9%
+28 hp
Enchantments Last 19% longer

Divine Staff of Mastery(Gold)
11-21 Fire Dmg
Req 12 Divine Favor
Energy +10
Halves Skill Recharge of Spells 19%
Divine Favor +1 19%
Inscription: "Dont Call it a ComeBack!"
Energy +7 while hp is below 50

Ebon Amber LongBow
15-28 Earth Dmg
Req 10 Marksmanship
Dmg +15% while in stance

Ebon Dual Winged Axe Of Fortitude(Gold)
6-28 Earth Dmg
Req 10 Axe Mastery
+30 Hp
Inscription: "Vengeance is Mine"
Dmg 20% While hp is below 50

Celestial Sheild(Gold)
Armor 16
Req 12 Strength
Fire magic +1 20%
10 armor vs Plants

Zealous War Hammer of Enchanting
17-31 Blunt Dmg
Req 9 Hammer Mastery
Dmg 15% vs Hexed Foes
Energy Gain on Hit 1
Energy Regeneration -1
Enchantments last 19% longer

Hale Shadow Staff of Warding
11-22 Cold dmg
Req 12 Water Magic
Energy +10
Halves Skill Recharge of Water Spells 20%
+30 hp
7 armor vs Elemental dmg

Sundering Clouded Maul of Fortitude
19-35 Blunt Dmg
Req 12 Hammer Mastery
dmg 19% while hexed
Armor Penatration 20% chance 19%
+30 Hp

Furios PlagueBorn Axe of Axe Mastery
6-28 Slashing Dmg
Req 13 Axe Mastery
Dmg 15 ^ 50
Double Adrenaline on hit 9%
Axe Mastery +1 chance 19%

Shocking Spiked Axe of Fortitude
6-28 Lightning dmg
Req 12 Axe Mastery
Dmg +20% while hexed
+29 hp

Flame Artifact
Energy +12
5 Armor vs elemental dmg

Last edited by KhaosFluche; Jan 19, 2007 at 02:41 AM // 02:41..
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Old Jan 19, 2007, 07:19 AM // 07:19   #2
Platinumnaire
 
Join Date: Jun 2006
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1. merchant/salvage.. btw you have too many
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Old Jan 19, 2007, 07:54 AM // 07:54   #3
DvM
Jungle Guide
 
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Join Date: Aug 2005
Location: Vlaardingen, The Netherlands
Guild: Survivor Squad[SS]
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Merchant/salvage all except the dual winged axe and the Celestial shield.

Axe: see sticky
Shield: 5-10K from someone who collects them
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